Seasons & Time
Axolkin runs on a real-time clock tied to US Eastern Time (ET). Seasons rotate weekly and the day resets at midnight.
Every 15 minutes, the game processea a “tick” which updates the game.
Use /axol time to check the current season and time period at any point.
Seasons
Section titled “Seasons”Seasons follow a 4-week cycle. Each real-world week is one in-game season:
| Season | Emoji | Duration |
|---|---|---|
| Spring | 🌸 | 1 week |
| Summer | ☀️ | 1 week |
| Fall | 🍂 | 1 week |
| Winter | ❄️ | 1 week |
The cycle repeats every 4 weeks: Spring → Summer → Fall → Winter → Spring → …
What seasons affect
Section titled “What seasons affect”Catching - Some species only appear during specific seasons. See Catching for details.
Farming - Winter freezes the farm entirely. All crops are destroyed when winter begins, and you cannot plant until spring returns. Bel’s crop prices also get a +50% bonus during winter to compensate for the lost growing time.
Weather - When a new season starts, any weather that’s invalid for the new season resets back to clear.
Time of Day
Section titled “Time of Day”Time periods determine which species can appear when catching. All times are in US Eastern Time.
| Period | Hours (ET) | Emoji |
|---|---|---|
| Dawn | 6:00 AM – 8:59 AM | 🌅 |
| Day | 9:00 AM – 3:59 PM | 🌤️ |
| Dusk | 4:00 PM – 6:59 PM | 🌇 |
| Evening | 7:00 PM – 5:59 AM | 🌙 |
Daily Reset
Section titled “Daily Reset”At midnight Eastern Time each day:
/praybecomes available again (once per day)- Bel’s crop prices update with new daily variation
- A “new day” announcement is posted to the server
Tick System
Section titled “Tick System”A background tick runs every 15 minutes to process game updates. This is when the following happens:
| System | What the tick does |
|---|---|
| Breeding | Advances courtship progress, produces eggs when ready |
| Ventures | Auto-collects completed ventures, restarts repeating ones |
| Farming | Updates crop growth stages, triggers wilt timers, runs crow attacks |
| Effects | Removes expired buffs (scarecrow, fertilizer, food effects, etc.) |
| Seasons | Detects season/time changes and sends announcements |
| Marketplace | Cleans up expired shop listings and refunds materials |