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Art and Programming Credits

Most of the art in the game, including Axol variant sprites, CG backgrounds, and banners, are AI generated. I use a variety of tools to prompt and generate the assets, sometimes piecemeal, and often touch up manually in Adobe Photoshop.

I would love to support real illustrators. If you are interested in contributing art to the Axolkin project please reach out to me via Discord.

ArtistContributions
MS Paint Axol@fading

@_justcasual for all code contributions.