Art and Programming Credits
Most of the art in the game, including Axol variant sprites, CG backgrounds, and banners, are AI generated. I use a variety of tools to prompt and generate the assets, sometimes piecemeal, and often touch up manually in Adobe Photoshop.
I would love to support real illustrators. If you are interested in contributing art to the Axolkin project please reach out to me via Discord.
| Artist | Contributions |
|---|---|
| MS Paint Axol | @fading |
Programming
Section titled “Programming”@_justcasual for all code contributions.