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Random Events

Random events trigger periodically across the server, affecting all players. Events can drop coins, items, change weather, or grant temporary effects.

EventDescription
Weather ChangeChanges the active weather, boosting certain attribute spawn rates
Found CoinsA random coin drop shared or claimable by players
Found ItemsRandom item drops (provisions, consumables)
Present BoxA gift box with randomized rewards - open it for coins or risk losing some
Golden RuleGrants the Coin Bonus effect (1.2x coins for 30 min) to participants
Axolotl CallerGrants the Catching Bonus effect (2x shiny, wider windows for 30 min) to participants
Cooldown ClaimGrants the Cooldown Immunity effect (30 min) to participants
Antheia’s BlessingAntheia instantly harvests all your growing crops
Big Ron’s TutelageBig Ron trains one of your creatures - maxes 1–2 random IVs

Weather changes through random events and affects which attribute types are more likely to appear when catching. Use /weather to check current conditions.

For full details on how weather interacts with catching, see Catching.